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How to use ffmpeg library in c++
How to use ffmpeg library in c++






how to use ffmpeg library in c++

In each tutorial, I'll introduce a new idea (or two) and explain how we implement it. This tutorial will begin with an updated version of the original tutorial, written by Martin Böhme (I have stolen liberally borrowed from that work), and work from there to developing a working video player, based on Fabrice Bellard's ffplay.c. It is a simple C program that implements a complete video player using ffmpeg.

how to use ffmpeg library in c++

There is a sample program that comes with ffmpeg called ffplay. So, when I decided to learn about ffmpeg, and in the process about how digital video and audio applications work, I decided to document the process and present it as a tutorial. There is a single tutorial that shows the basics of ffmpeg and auto-generated doxygen documents. The only problem is that documentation was basically nonexistent. It's simple, written in C, fast, and can decode almost any codec you'll find in use today, as well as encode several other formats. This can make media applications much simpler to write. ffmpeg takes care of all the hard work of video processing by doing all the decoding, encoding, muxing and demuxing for you. Next UPDATE: This tutorial is up to date as of February 2015.įfmpeg is a wonderful library for creating video applications or even general purpose utilities.








How to use ffmpeg library in c++